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Vray 4.2
Vray 4.2













  • updated Clumping to avoid artifacts introduced in volume preservation.
  • switched Random number generator in Scatter node to one with much better properties to avoid patterns appearing at larger densities and scales.
  • made sure that the correct transform falloff is applied when moving strand end points while editing components.
  • the Redshift extension will now pass the Yeti nodes world transformation to the rendering engine.
  • resolved a bug that was causing Yeti to crash when exporting/rendering with multiple samples.
  • improvements to feather texture projection mapping.
  • vray 4.2

    resolved an issue that would cause VRay renders to hang when referencing a single cache file to be updated by scene geometry during export.rendering now supports the region of interest if in use, this will need to be toggled on via the Obey Region of Interest attribute in the Render tab of the Yeti shape.changed RenderMan procedural parameter from verbose to verbosity to be consistent across rendering extensions.ĭependencies: MtoA 5.2.2.0, Arnold 7.1.4.0, V-Ray 6.00, Renderman 24.4, Redshift 3.5.06, Clarisse 5.0 SP8.refactored how mesh structures are managed internally to optimize computation and memory when a large number of objects are deformed while instancing.

    vray 4.2

    added subtle shading to Groom strands for better visibility.ĭependencies: MtoA 5.2.2.0, Arnold 7.1.4.0, V-Ray 6.00, Renderman 24.4, Redshift 3.5.06, Clarisse 5.0 SP11.updated to MtoA 5.3.1 and Arnold 7.2.1.















    Vray 4.2